
Everything has its place and purpose and everything has its limitations, avoiding boredom and making a specific item too commonly used during gameplay. Game mechanics: Like a well-selected orchestra! Initially I thought that some elements I've seen in the trailer are misplaced and that I won't use them.

Again, mature and non-trivial! AI: A little bit short-sighted and quickly dropping the hunt for you if you manage to run away after being detected but aside from it. Story/world: Mature fantasy world with interesting, original twists. I've never seen a serious clipping or obstruction problems with it. After few hours I'm looking like a Quasimodo returning from a ballet lessons! Good camera movement BTW. People complaining about it are usually accustomed to Assassin's Creed type of aids or plainly didn't grasp the introductory tutorial of Styx. Controls: Smooth, precise, no automation allowing a great deal of freedom of movement.

No nursing, lots of freedom, outstanding level (or should I say - world) and sound design, solid graphics*.

With only little imperfections here and there it's an unforgetable ride. No nursing, lots of freedom, Finally a revive of the stealth genre.
